PineInteractive

Small games.Big table energy.

Games and playful software made for local play, loud guesses, bad bluffs, and real people in the same room.

Pass the phone Call the bluff Same Wi-Fi No account required Bring friends

Now playing / 03 titles

Clear some room on the table.

One tiny handheld, a shared screen, or a stack of phones. The setup changes. The point does not: get a group together and play.

Available now Playdate

Liar's Dice

Shake, bid, bluff, and hand the Playdate around. Play solo against CPU opponents or make it a local pass-and-play showdown.

  • $1+
  • 1-6 players
  • Solo CPU
  • Pass-and-play

AI assistance disclosure: Code, graphics, and sounds were AI-assisted, as disclosed on itch.io.

Developed by David Rainear Jr. under Sw00d Games. Published by PineInteractive. Based on the traditional public-domain game.

Live Party deduction

Story Roulette

Story Roulette host screen running on a computer
Story Roulette prompt screen on a phone Story Roulette player response screen on a phone Story Roulette guessing screen on a phone

Write a story from the prompt. Read the anonymous answers. Then decide which friend is responsible for each one.

  • 3-8 players
  • 30-45 minutes
  • Same Wi-Fi

Easy room setup: The host runs on macOS, Windows, or Linux. Everyone else joins from a phone on the same Wi-Fi. No phone app and no account.

Created by Kyle. Published by PineInteractive.

Live Phones around the room

BroBowl

A fishbowl-style local party game for a group in one room. Use your phones and run the same pile of clues through describing, taboo, and charades rounds.

  • Group game
  • Local play
  • Uses phones
  • Three rounds

Created by Kyle. Published by PineInteractive.

The label

Software with its elbows on the table.

PineInteractive is PineCompute's games and playful-software publishing label. It is where the same practical builders trade the enterprise voice for house rules, shared screens, and one more round.

Player one

Kyle

Games and product builder

Builds the room-sized game ideas, player flows, and products that turn a few phones into a reason to stay at the table.

Player two

David

Infrastructure tinkerer and Sw00d creator

Keeps the systems practical and makes small, curious releases under Sw00d Games, including Liar's Dice for Playdate.

Want the story behind the people making the serious software and the silly games?

Meet Kyle and David